Changelog
v1.0.2 - 19/8/2024
Changes:
Added Daredevil Badges. For clearing a level in Daredevil mode, a badge will appear on the level in the world map.
Made ground pounding more reliable, by still allowing you to ground pound while holding up. You can still cancel a ground pound by tapping up.
Made the final section in 1-8 slightly easier.
Made Blotch attack less frequently in the final section in 1-8.
Doubled the frame window of allowing to jump on land with Dolpho.
Added a recovery block at the start of the Dolpho section.
Made the Dolpho section easier.
Made it clearer where the shard is during the Dolpho section.
Made the Frog Suit in 1-4 required.
Made the final setup in 1-4 slightly easier.
Updated the level design in the second section of 1-4.
Removed some blocks required to be broken by Starry in 1-5.
Made 1-A slightly easier.
Bug Fixes:
Fixed a bug where after taking damage on spikes in 1-6, you wouldn't take damage again afterwards.
Fixed 1-7 in time trials mode where the ending would softlock.
Fixed a bug where you could unintentionally talk to an NPC while riding Dolpho.
Fixed a minor visual bug with the heart block in 1-8.
Fixed some missing/wrong tiles.
v1.0.1 - 17/8/2024
Changes:
Added an ''assist'' mode, which makes Mario's max HP 6, instead of 3.
Added a ''daredevil'' mode, which sets Mario's HP to always be at 1.
Added a ''carefree'' mode, for if you just want to play through the levels without worry.
Made the Goombooter boss fight easier.
The screen now darkens when you unfocus the window, rather than displaying a ''Pause'' text.
In the secret level, the time left after beating said level now displays milliseconds.
Made one part easier in the latter half of 1-6.
Tweaked the second section in 1-7 to make it a bit easier.
Made the dolphin ride section in 1-7 a little easier, and made it more clear how the controls work by talking to the Yoshi at the start.
Slightly adjusted the volume of the level unlock sound.
Bug Fixes:
Fixed a bug where during the partner tutorial, Mario would sometimes unintentionally face the opposite direction, making it impossible to continue.
Fixed a bug where the giant bomb sound during Goombooter's boss fight would continue to play after the boss was defeated.
Fixed a bug where if you collected the Rainbow Star too quickly at the end of 1-7, it would cause the game to softlock.
The star effect now stops immediately after getting a Rainbow Star.
v1.0.0 - 16/8/2024
First release!