Changelog

v1.0.2 - 19/8/2024

Changes:

Added Daredevil Badges. For clearing a level in Daredevil mode, a badge will appear on the level in the world map.

Made ground pounding more reliable, by still allowing you to ground pound while holding up. You can still cancel a ground pound by tapping up.

Made the final section in 1-8 slightly easier.

Made Blotch attack less frequently in the final section in 1-8.

Doubled the frame window of allowing to jump on land with Dolpho.

Added a recovery block at the start of the Dolpho section.

Made the Dolpho section easier.

Made it clearer where the shard is during the Dolpho section.

Made the Frog Suit in 1-4 required.

Made the final setup in 1-4 slightly easier.

Updated the level design in the second section of 1-4.

Removed some blocks required to be broken by Starry in 1-5.

Made 1-A slightly easier.

Bug Fixes:

Fixed a bug where after taking damage on spikes in 1-6, you wouldn't take damage again afterwards.

Fixed 1-7 in time trials mode where the ending would softlock.

Fixed a bug where you could unintentionally talk to an NPC while riding Dolpho.

Fixed a minor visual bug with the heart block in 1-8.

Fixed some missing/wrong tiles.

v1.0.1 - 17/8/2024

Changes:

Added an ''assist'' mode, which makes Mario's max HP 6, instead of 3.

Added a ''daredevil'' mode, which sets Mario's HP to always be at 1.

Added a ''carefree'' mode, for if you just want to play through the levels without worry.

Made the Goombooter boss fight easier.

The screen now darkens when you unfocus the window, rather than displaying a ''Pause'' text.

In the secret level, the time left after beating said level now displays milliseconds.

Made one part easier in the latter half of 1-6.

Tweaked the second section in 1-7 to make it a bit easier.

Made the dolphin ride section in 1-7 a little easier, and made it more clear how the controls work by talking to the Yoshi at the start.

Slightly adjusted the volume of the level unlock sound.

Bug Fixes:

Fixed a bug where during the partner tutorial, Mario would sometimes unintentionally face the opposite direction, making it impossible to continue.

Fixed a bug where the giant bomb sound during Goombooter's boss fight would continue to play after the boss was defeated.

Fixed a bug where if you collected the Rainbow Star too quickly at the end of 1-7, it would cause the game to softlock.

The star effect now stops immediately after getting a Rainbow Star.

v1.0.0 - 16/8/2024

First release!